![]() ![]() do not directly sand sharp edges, its easy to sand through them 2. ![]() then start sanding start with the coarsest to remove large bumps, and gradually go down to the lowest grit (mine went from 60 to 600) KEEP IN MIND 1. let it dry the longer the better but im impatient and i got mine to dry completly under heat lamps in about 6 hours. dont try to smooth it out, thats what the sandpaper is for. increase redgidity in the whole structure crack open your container of filler matierial if your using bondo or another two-part filler matierial, you need to follow the instructions on the side to properly mix the filler, if your using a one part, dont worry about mixing and dip two or three fingers across the top (like its frosting on a cake and you want a taste, but DONT eat it haha) and then smear it onto the model into crevices, around pointy parts, give the whole thing a nice even coat. smooth out the sharp polygons into rounded features 2. Step five: spend a few days repeating the last two steps for the rest of the parts of the helmet, till all the parts have made a crude helmet, if you decided to opt for the non-posterboard model, congratulations! your done! but if you want to wear this as a costume prop, or just for fun, its time to move on to bondo/filler. ![]()
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